Hideo Kojima twitters tips on how to play Metal Gear Solid V: Phantom Pain

Metal Gear Solid creator Hideo Kojima has been quite active on Twitter, following the release of Phantom Pain. The popular designer first asked players if they’re enjoying the game, and the results were overwhelmingly positive, as you might expect. He later followed with several advices for everyone who’s currently playing, so if you are interested be sure to follow both his Japanese and English twitter accounts to get all the best tips.

And here are a few, alreayd translated:

 

“I see that everyone calls the helicopter when you can actually just pause the game and go back at the base lol”

“Is the online working? Is it down for everyone or is it just me?”

“If I hear another shitty anime opening as the helicopter theme (seriously, why?), I’ll fulton someone by their dick. Please use only songs that were made before the date the game is set in. And no beatles lol”

 

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Bethesda hints at a new, rpg maker-made game

Bethesda have enjoyed quite some praise after the release of the highly acclaimed The Elder Scroll V: Skyrim, but it seems that the company has been working hard on their next project for quite some time.

Bethesda’s game designer Todd Howard recently expressed his love for Enterbrain’s popular and versatile Rpg Maker XP tool over the Bethesda forum, leaving behind a few hints that the company may be interested in working with it. Here are some of his posts:

“I realized I still had Rpg Maker XP installed on my hard drive. Such great memories. Seeing the rising popularity of indie games in the last year, I wonder how well a game made with this program could perform ; ) ”

“I’m more of a fan of Rpg Maker 2003, but the self-switches from Rpg Maker XP are one hell of a time saver.”

“Hey, I’m not here to spoil the fun! You’ll hear more about it at the next E3 ; P “

Todd Howard also left a few screens of his old Rpg Maker XP projects, which are probably to be considered unrelated to his next work, as well as low-quality compared to whatever Bethesda is now planning.

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