Super Smash Bros creator Masahiro Sakurai recently had time to answer Super Smash Bros related questions with Japanese Nintendo publication, Nintendo Dream. During the interview Mr Sakurai explained the reason for the lack of Dragon Ball characters in the recent Super Smash Bros for Wii U and 3DS, specifically the beloved main protagonist Goku.
“Dragon Ball is a big thing here [in Japan], and suggestions to add the popular hero Goku as a third-party unlockable character were already made back in Melee, but was cut out due to limitation with the Gamecube’s processing power that persisted in Brawl. The entire team was on board with the idea of adding Goku in Super Smash Bros for Wii U and 3DS, but it eventually didn’t make in again from the roster in favor of Ridley, which also had to be cut in favor of Dark Pit. Truth to be told, I’d rather see Broly than Goku in future games.”
Fans of the cute japanese hamster Hamtaro may rejoin to celebrate the sudden appearance of a teaser website that, along with a Nintendo logo, seems to imply the future announcement of a new Hamtaro game.
The teaser site shows a single line: “he’s back”, along with a timer. The fans are actually the ones who, by checking the website’s code source, have found a picture named “ham_unite.jpeg”, which seems to hint that the big reveal will actually be a remake of the game boy color classic Hamtaro: Ham-Ham’s Unite!, released back in 2001.
Rumors are also floating around that this may be a gritty reboot of both the show’s characters and game, instead of a simple remake. Due to Nintendo owning the right of the original game, the platform of choice will probably turn out to be the Nintendo 3DS. You can see a screen of the website right below, or check it out by yourself by visiting it.
Remember when Miyamoto declared that he had no idea about the next Star Fox? Well, apparently that was not consequences-free.
Revered game designer Shigeru Miyamoto admitted on Nintendo’s own Miiverse community that, due to his desire to release the next installment in the Star Fox franchise before the next Zelda game (slated for Nintendo’s past-gen console Wii U) Zelda’s director Eiji Aonuma had to move some dates around. Zelda Wii U is now delayed to 2016, and Eiji Aonuma commented:
It is common practice to push a game’s release in order to assure the final product will be of the finest quality. As a fan myself of the series, I also desire to keep the promise we made with all the other fans around the world. There is also another reason why we won’t show the game to the next E3, but only Miyamoto-san knows what that is, and he won’t tell anyone.
Miyamoto ended stating that the next Star Fox game will release before Mario Maker.
Nintendo sure surprised everyone with their last announce that the company will enter the mobile gaming competition, but the real jar-dropping news has been unveiled just a few days later: the first title that will be released will be a port of the Wii title Super Mario Galaxy 2.
Not much has been revealed aside for the announcement itself, except for the fact that it will feature mobile controls, including the ability to shake the Smartphone/Ipad to make Mario spin – and improved graphics over the Wii version.
Nintendo’s president Satoru Iwata had this to say:
“Coming from myself it may sound silly, but the reason we picked Super Mario Galaxy was how well it tied with the already existing brand of popular mobile cellphones. Here at Nintendo we firmly believe that a product’s name, either for a software or a console, has no impact whatsoever on how people will perceive it and should be assigned randomly for the sake of silliness. Stay tuned for more infos on our next console, codenamed NX and with a planned title of WiiU2².”
Nintendo know his fans are hard to please, but things really got out of hands when a man that goes by the name “TheGoronSmasher” filed a lawsuit against the japanese publisher in which he called the fight against the third boss in the newly released Majora’s Mask 3D “unfair, frustrating and all around shit“.
The original lawsuit goes on with crude details that TheGoronSmasher shared on the internet: “I was promised redesigned boss fights and I’m the first in line to admit that the superb, original Majora’s Mask for the Nintendo 64 was faulty of a boring and hard-to-control boss fight with the Water Temple’s last stand, the masked fish Gyorg. My hopes bursted like a bubble the moment I reached said fight in the 3DS remake of the game – while all the issues with the fight have been resolved by the new first phase, the second one that has been added is pure bullshit. The camera spins every time I start swimming, making Zora Link a pain to control; the mines are sporadic and Gyorg’s random pattern makes him impossible to attack. Your only weapon underwater are Zora Link’s spastic arm-boomerangs which moves too slow and do no shit. It was painful and even worst than the original game. Fuck you.”
Nintendo has yet to comment on the matter, and is likely that the case will be resolved out of the court. As for now, TheGoronSmasher has simply been called “an entitled crybaby” around the forums.
It seems that once again a defective amiibo has been spotted. This time it originally was a Villager amiibo, but the manufacturing fault is rather evident.
To some people, this original defect shows an uncanny resemblance to the character of Wakka from Final Fantasy X.
In a recent interview with Famitsu magazine, acclaimed video game designer Masahiro Sakurai has revealed Fire Emblem‘s Ike to be his favourite character in the Smash Bros series. He went on to say the following:
“Well, all the characters have their good and bad counterparts. A player normally uses this kind of information in order to create his/her own unique style of fighting. But who needs strategy when you can just SMASH them off the screen? I mean, Are you really going to beat classic mode level 9.0 with Olimar? [laughs].
Sakurai then pinky sweared he’s not gonna make another Smash Bros game ever again in his life.